Basic Heightmap Generation and Visualisation with HTML Canvas

Basic Heightmap Generation and Visualisation with HTML Canvas

Random Generation, Game Development
23 September 2024

A really easy way to generate somewhat biome-specific terrain using heightmaps and visualise it on an HTML Canvas with Next.js. These are the very basics of procedural map generation, from creating elevations to rendering the landscape.

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To See a World in a 3D Array and an Economy in a Function

To See a World in a 3D Array and an Economy in a Function

Game Economy, Game Development
28 January 2022

I aim to make games that simulate real life, not just because it's a thrilling challenge to do so with code, but also because it allows for unanticipated gameplay and stories, and reflections on existing systems.

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